A mechanical "spider" that rushes towards the player and explodes when close enough. Only four legs to save on geometry & animation time, rigged to move more fluidly & with more deformations then a mech normally would to increase the arachnid-quality of it's movements. It's a game-ready model for our student game "Bob - Battler of Bots". Textured in Substance 3D Painter & Blender, Animated Glow and VFX in Unity. Inspired by Artisans of Vaul.
Top view of the viewport shaded spider mech
Slowed down run-cycle for easier viewing